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AI Insights · Timothy · April 2023

Top 5 Character Collection Games Performance in Australia Q1 2023

Explore the performance of the top 5 character collection games in Australia during Q1 2023, with insights on downloads, revenue, and active users.

Top 5 Character Collection Games Performance in Australia Q1 2023

In the first quarter of 2023, the top five character collection games in Australia—Slotomania™ Slots Machine Game, Coin Master, Pokémon GO, Clash of Clans, and Genshin Impact—showed varied trends in weekly downloads, revenue, and active users.

Slotomania™ Slots Machine Game

During Q1 2023, Slotomania™ Slots Machine Game experienced a gradual decrease in weekly revenue, starting from $312.8K at the end of December and ending at $246.2K in the last week of March. Weekly downloads showed minor fluctuations, peaking at 1.2K in early January and maintaining around 900 downloads towards the end of the quarter. Active users slightly declined from 10.8K to 9.8K over the quarter.

Coin Master

Coin Master’s weekly revenue exhibited some fluctuations, peaking at $276.9K in late January and closing the quarter at $262.4K. Downloads showed a notable decrease from 10.9K in mid-January to 8.6K in the last week of March. Active users remained relatively stable, fluctuating around the 50K mark throughout the quarter.

Pokémon GO

Pokémon GO had a significant spike in weekly revenue, reaching as high as $521.4K in late February, but it settled down to $166.2K by the end of March. Downloads also saw a peak of 14.6K at the end of December, followed by a gradual decline to 6.5K by the close of the quarter. The game maintained a consistent number of active users, hovering around 360K throughout the period.

Clash of Clans

Clash of Clans saw a varied revenue pattern, peaking at $261.3K at the end of January and concluding at $198K in the final week of March. Downloads remained steady with minor ups and downs, starting at 8.3K and ending at 6.8K. Active users showed a slight decline from 731.5K in late December to around 667K by the end of March.

Genshin Impact

Genshin Impact’s revenue saw significant fluctuations, with a notable peak at $330.7K in early February and a drop to $109.6K by the end of March. Weekly downloads were relatively low, varying between 5.3K and 2.8K. Active users showed minor fluctuations, starting at 94.4K and ending the quarter at around 84K.

These insights are derived from Sensor Tower data, providing a comprehensive look at the market performance of these top character collection games in Australia. For more detailed insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2023